The Duskbloods Stands Out with Its First Gameplay on the Switch 2 Showcase
FromSoftware’s Switch 2 exclusive The Duskbloods returned to the spotlight with its first playable showcase, offering early clues about its PvPvE structure and Hidetaka Miyazaki’s comments on the Nintendo partnership.

FromSoftware’s Switch 2 exclusive The Duskbloods has returned to the spotlight with its first gameplay showcase. The game’s first broad public look through a playable network test offered the earliest signs of how it works, while also putting Hidetaka Miyazaki’s comments on the partnership with Nintendo front and center. The result points to something more than a routine reveal.
The Duskbloods shown playable for the first time
The first impressions shared for The Duskbloods made it clear that the game is more than just a set of teaser visuals. It was reported that the game was shown through a playable network test, and despite some connection issues in the first session, the test was considered important for understanding the kind of experience the game offers. That first contact also showed that the game has a multiplayer structure that sits outside the usual FromSoftware formula.
Sources emphasize that the game is a vampire-themed PvPvE multiplayer title. That distinction matters, because it alone changes the expectations around The Duskbloods. While some reactions have described the game as something that blends the atmosphere of Elden Ring Nightreign and Bloodborne, the first impressions stress that it has a different structure altogether.

The common thread in the early gameplay coverage is that the mechanics are not built solely on visual identity. Commentary shared about the game says that its systems and rules are highly original. That suggests The Duskbloods does not completely abandon FromSoftware’s familiar foundations, but does build a different multiplayer backbone.
PvPvE structure and the first impressions from the test
It is clearly stated that some technical issues were encountered during the first test. Connection problems made the opening session rough around the edges. Even so, those who tried the game say The Duskbloods is not simply a straightforward imitation. One comment makes it explicit that the game is not just “Elden Ring Nightreign with Bloodborne visuals.” That distinction is important, because it keeps the game from being reduced to a single comparison.
Sources
- https://www.theverge.com/entertainment/981990/the-duskbloods-hands-on-nintendo-switch-2-fromsoftware
- https://checkpointgaming.net/features/2026/08/the-duskbloods-hands-on-preview-calling-all-bloodsworn/
- https://www.pcgamer.com/games/action/im-a-decade-plus-fromsoftware-sicko-and-these-are-my-5-takeaways-from-the-first-duskbloods-gameplay/
- https://www.gamesradar.com/games/action-rpg/the-duskbloods-is-a-switch-2-exclusive-because-nintendo-was-the-right-partner-and-very-receptive-to-fromsoftwares-weird-idea-says-hidetaka-miyazaki/
- https://beebom.com/fromsoftware-boss-explains-why-the-duskbloods-is-a-nintendo-exclusive/