The Adventures of Elliot Draws Praise
The Adventures of Elliot: The Millennium Tales quickly stood out by winning Game of the Month and drawing praise for its retro-inspired action.

The Adventures of Elliot: The Millennium Tales quickly drew attention, both by being named Game of the Month and through a similarly positive praise piece. The game managed to stay in the conversation even during a quiet stretch.
What winning Game of the Month says
The Adventures of Elliot: The Millennium Tales pulled well ahead in the June vote. The game received 228 votes, accounting for 56 percent of the total. Its closest rival, Gothic 1 Remake, finished with just 79 votes. The gap was far from small. What’s more, the game won the Game of the Month title with more votes than all of its other competitors combined.
That result doesn’t just show popularity on its own. It also suggests that players actually tried the game and enjoyed it. The standout comments for the game particularly highlight its retro style inspired by classics, fast action, and time-jump story. In short, the buzz around the game doesn’t seem to be limited to the brief momentum created by a new release.
The Square Enix title also left a quiet but effective mark on the PlayStation 5 side. The game launched on June 18, 2026, offering a single-player action, adventure, and RPG experience. Being announced for Xbox Series X|S and Switch 2 as well also kept interest from being confined to a single platform.

Fast action and a time-jump story
The main reason the game stands out seems to be how well its narrative and combat work together. It’s described as a retro-style RPG, but it doesn’t rely on visual nostalgia alone. Fast-paced action and a time-jump story make up the game’s two key pillars.
The evaluation especially notes that the gameplay is enjoyable. The phrase “it’s a great deal of fun to play” supports that clearly. That kind of comment suggests the game has established a strong rhythm not just in concept, but in practice as well. The wide margin in the Game of the Month vote reinforces that impression.
What’s interesting is that the game didn’t break out during a crowded launch window. On the contrary, June’s relatively quiet schedule helped it become more visible. But that alone doesn’t explain its success. The strong review scores point in the same direction. The game is being described as a safe but enjoyable take on classic action RPGs. That makes it a game that doesn’t take big risks, but does its job well.
For those who understand the attention around The Adventures of Elliot, the piece The Adventures of Elliot first impressions: A quiet hero, strong gameplay also follows the same thread. There, too, the standout element is solid, brisk gameplay rather than spectacle.
The reason for the similar praise lies in the same place
While The Adventures of Elliot is being discussed, another praise piece from the same period has also drawn attention. This time, the focus is Granblue Fantasy: Relink. The game’s new Endless Ragnarok expansion has brought it back into the spotlight. A similar pattern emerges here as well: a game doesn’t just get a second wind thanks to new content; it also reminds players why it was so well liked in the first place.
Granblue Fantasy: Relink originally launched in 2024. The base game transformed the mobile series into a console experience without microtransactions. It retained its large roster of playable characters and resource-focused progression system while removing the gacha pressure. Endless Ragnarok builds on that structure by adding new story missions, a roguelike mode, a summon system, and tougher encounters. The game is also coming to Nintendo Switch 2.
The parallel matters. Both games do more than just add content; they also show why their systems work. The Adventures of Elliot does this through a classic action RPG formula. Granblue Fantasy: Relink does it by pushing its combat system and character variety even further. One is a new release that quickly won players over, while the other is an already strong RPG that has been expanded.
It’s also made clear on the Granblue side that combat takes priority over story. Battles against massive dragons and giant sand golems create more of an intense feeling than a flashy one. The new content raises the power ceiling even further. Details like the Weapon transcendence system, new summon usage, and the final attack added on top of Full Burst show that the expansion is built around an exaggerated but deliberate design. But because this piece is centered on The Adventures of Elliot, the real point is different: if two very different games are being discussed in a similar way at the same time, that’s not just luck.
What these reactions have in common
The praise for The Adventures of Elliot shows that the game stands out with a simple but effective formula. Fast action, retro inspiration, and a time-jump story make it more than just a nostalgic experiment. Its Game of the Month win confirms that.
Meanwhile, the Granblue Fantasy: Relink example is a reminder that a strong RPG can return to the spotlight with the right content. Even though the two games aren’t in the same genre, both attract players through the strength of their systems. One is a new release, the other is getting an expansion. But the outcome stays the same: what matters is that the games are genuinely fun to play.
For The Adventures of Elliot, the picture is clear. It isn’t aimed at players looking for spectacle, but at those who want brisk action and a classic RPG feel. It’s no longer a game that chose to stay quiet. In a short time, it has already proven that much.